Computer Graphics 10-year Anniversary
2022 marked the 10-year anniversary of the Computer Graphics programme at Te Herenga Waka—Victoria University of Wellington.
Leading Computer Graphics research from Aotearoa
Victoria University of Wellington has the largest computer graphics research group in Australasia.
The group’s strengths include:
- real-time computer graphics and visual effects
- augmented, virtual, mixed, and extended reality
- digital twin, appearance capturing and modelling
- photorealistic rendering and composition
- biomedical imaging and scientific visualisation
- computational photography
- parametric modelling 3D curves and surfaces
- the aesthetics of graphics
- machine learning based data generation used to train artificial intelligence.
Our programmes
Our Postgraduate Programmes were first offered at the University in 2012, taught jointly by the School of Engineering and Computer Science and the School of Design Innovation.
In 2022, we launched two new majors—a Bachelor of Science in Computer Graphics and Games, and a Bachelor of Design Innovation in Game Design.
The School and the Centre
The group exists across two entities—the School of Engineering and Computer Science and the Computational Media Innovation Centre (CMIC). CMIC began in 2018 and has built a pipeline to link academic research with industry. CMIC aims to develop a next generation research framework that combines immersive, interactive, and intelligent (3i) media technologies into future media platforms.
Study Computer Graphics with us

Undergraduate programme
Study a Bachelor of Science in Computer Graphics and Games to learn about game techniques, innovation, visual experiences, and more.

Postgraduate programmes
Postgraduate study options include a Postgraduate Diploma in Science, a Master of Science, and more.